Noteworthy links:
Twitter
mastodon
shadertoy
LinkedIn
Educational projects:
OSS contributions:
- Adding a WASM i32x4(SIMD4) target to ISPC
Shader toys:
Work experience:
February 2021 - Now (100% Remote) AMD
- Ray Tracing R&D. Developing effects and samples and supporting developer technology engineers.
- Worked on GPUOpen code/samples:
June 2020 - November 2020 (100% Remote) Unigine
May 2017 - May 2019 (Gdansk/Poland) Intel
- CPU compilers(icc/Big endian) and runtime libraries(Embedded).
- Internal DirectX 11 capture/replay tool.
- Graphics compiler.
- Game performance analysis on current/future platforms.
- DPC++ Compatibility Tool
Jan 2017 - May 2017 (Novosibirsk/Russia) Bricsys
- Direct modeling tools for BricsCAD
Dec 2015 - Aug 2016 (Novosibirsk/Russia) АО «НТЦ ЕЭС»
- In-House math and vector graphics libraries.
Education:
- 2016 BSc in physics at NSU (Novosibirsk/Russia)